History Games and History Simulations
American Revolution Game

War Map

     Customize/Use this History Presentation to introduce or debrief after the simulation explaining what events led up to the war and the government that developed after it. Topics include: The Enlightenment, Independence, Navigation Act, The Stamp Act, Boston Tea Party, 1st Continental Congress, 2nd Continental Congress, Lexington & Concord, Declaration of Independence, Yorktown, The Articles of Confederation, The Constitution, Constitutional Convention, The Federal System and The Bill of Rights.

The Enlightenment In Europe PowerPoint and Keynote Presentations


Innovative Animations, Critical Thinking Questions, Presenter's Notes, Powerful Graphics and  Key Concepts.

American Revolutionary War Simulation Map

Click the link below to download Instructions

Create an Engaging Classroom With these Hands-On

American Revolution Lesson Plans

     Each group or individual, depending on how big the class is, will work to answer questions in the simulation report.

     Students will also report out on how they achieved or did not achieve their objectives.  Students cannot go against their objectives.

The American Revolution PowerPoint and Keynote Presentations

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Stamp Act Decree American Revolution Game

Student/Teacher Orientation



     We have simplified the American Revolution Simulation by eliminating the banking part of the Spreadsheet.  Those resources are still available upon request, but we felt it would be easier for teachers and students to focus on a simpler design.  This should allow the game to move faster and be much easier to run for the teacher.  A copy of the Student Operations Manual is available for download in the link below.

Study Guides For The American Revolution


Watch the Example Battle:

The Enlightenment Inspires the Colonists

All products below are included in The American Revolution Game, the presentations can be purchased individually as well.

The American Revolution History Presentation

Watch as student's interest soars after the Game and compare what they did to what really happened.

     Help students understand where the ideas that fueled the writing of the Declaration of Independence came from.    

     The roots of the American Revolution go deep in history. Starting with the birth of Democracy in Ancient Greece.  Then those ideals are expanded on by the writers of the Enlightenment, like Locke and Rousseau.  

     These ideas led to the writing of the Declaration of Independence. Soon this document would lead to a much wider Revolutionary War against the world's super power: Great Britain.

     Students are taking the roles of the leaders of the individual colonies as they try to work together to defeat the British.  This is set as the colonies struggle to come up with the money to finance the war and look to start the greatest political experiment in the history of the world!

     Give your students an experience they will still be talking about at their ten year high school graduation reunion!

American Revolution Game

     There is no online platform, at this time, for this simulation. You will need Microsoft Word & Excel 2016 or newer to run this simulation.

(515) 689-3960

Harms LLC
15242 110th St.
Alden, IA 50006

Additional Information

     Students develop an understanding of how the Enlightenment in Europe inspired colonial leaders to seek independence through this History presentation.  Students will learn how the Scientific Revolution lead to the Enlightenment. Students will be exposed to great thinkers like John Locke, Thomas Hobbes, Voltaire, Montesquieu, Rousseau, Mary Astell, Mary Wollstonecraft and others. 

The Debate: Taxation Without Representation

Critical Thinking Questions, Key Concepts, Presenter's Notes, Powerful Graphics and Innovative Animations

     The leader of the British Empire gives a persuasive speech on why the colonists should have to pay taxes to the king.  The Stamp Act Decree is handed out to the colonists.

     The colonists meet and debate whether or not they are going to pay the tax or declare independence- which could lead to war with Great Britain.  The colonists then give a speech detailing their position and reasons.

     Each class period of the simulation, each student will journal on their thoughts, outcomes of their strategies and what their plan will be for the next day.  The emphasis is on Critical & strategic thinking as students try to predict the enemies next move.